Kingdoms of Amalur: Reckoning- Teeth of Naros Review
Publisher: 38 studios, Electronic Arts
Developer: 38 Studios, Big Huge Games
Release Date: April 17, 2012
ESRB: M- Mature
The Teeth of Naros is the second full-fledged DLC release for Kingdoms of Amalur in as many months, this time focusing on a new region called the Teeth of Naros and its floating city, Idylla. Your character is recruited to join an expedition to discover what treasures lie in the hidden lands. Upon arriving, you meet a race of beings known as the Kollossae who have lived in these lands for centuries. Their leader, The Primos, has been in seclusion for years trying to earn the forgiveness of the gods who the Kollossae believe are punishing them. This is where you come in.
The Teeth of Naros doesn’t add quite as much land mass to the map of Amalur as Gallow’s End did, but the network of sewers that rest beneath the floating city of Idylla are immensely complex and intricate. The landscapes in the Teeth of Naros add to the overall beauty of Amalur, with Idylla being the crowning jewel. The floating city is gorgeous to behold, and it adds numerous activities to keep you busy during your visit. After you complete the main quest line you can even jump off into the open air. You will of course die by doing this, but it’s worth it seeing how it snags you a trophy/achievement for your troubles.
The Kollossae themselves are a very interesting race of beings, as they stand twice as tall as your character and are made of stone and flesh. Most of them are friendly aside from the few that, you know, want to kill you and all. The Kollossae are of course central to the story in Teeth of Naros, and what a story it is.
The story in Teeth of Naros is far more complex than the one in The Legend of Dead Kel, and the DLC is made all the better for it. By the time you are through with Teeth of Naros you will have ended two wars and saved a race of people from extinction. Not bad for a few hours work. Along with the main storyline, there are an abundance of new side quests, two new lorestone sets, some new enemies, and of course new loot.
The Pteryx are probably my favorite new enemies in Teeth of Naros. They are giant bird creatures that usually hunt in packs of three or more and are sometimes accompanied by an Alpha Pteryx. They aren’t too challenging by themselves, but in big groups they can be frustrating.
I don’t really have any complaints about Teeth of Naros other than the minor technical issues that are present in the rest of the game. The story is great, the environments are beautiful, the Kollossae are very memorable, and there is a puzzle that is a lot of fun to solve. This is the second great DLC release in a row for Kingdoms of Amalur, and something tells me that 38 Studios and Big Huge Games aren’t done yet.
+ Great Story
+ Idylla… It’s a floating city!
- Minor technical issues
4.5 out of 5 stars