God of War: Ascension’s Multiplayer Revealed
At a press event earlier this week, Todd Papy, game director at Sony Santa Monica, took to the stage and revealed, to the press and publicist that comprised the crowd, that God of War: Ascension would be charting into new territory with multiplayer. Not strictly co-op multiplayer (although no one ruled that out, some Santa Monica staff even hinting at it) but actual competitive, team-based multiplayer. More below.
During the demo, the crowd was treated to “Execution,” the only known game mode up to this point, wherein teams are tasked with fighting over and maintaining zones. On this particular map, a giant, one-eyed cyclops is constrained by chains to the capture zones and warriors must keep it at bay until one team can eventually bring it down. The longer players control those zones, the more likely they are to be granted gifts by the Gods – gifts that help immensely, and if this battle is any indication, are crucial to winning.
Eventually, for their dominance in battle, the Trojans are delivered a divine spear that just happens to be the only real way of inflicting considerable damage to the colossal monster before them. And sure enough, shortly after it was starting to get really interesting, the demonstration ended with that spear being driven into the beast’s one and only eyeball as the title, God of War: Ascension, appeared and dominated the screen.
Papy and his team were tight lipped. Few specifics were given, but there were enough concrete details for us to get right on speculating. Here’s what we’ve gathered so far from various online sources who attended the event:
- The multiplayer teams will be made up of four players each (4-vs-4).
- There will be no split-screen play, and it will not be jump in, jump out style multiplayer.
- There will be five large maps and possibly two small maps.
- At the beginning of the multiplayer experience, you’ll have the option of aligning with one of four Gods – Zeus, Hades, Ares, or Poseidon. Whom you choose to align with will determine what abilities, specials, weapons and armor sets will be available to your hero.
- Upgrades to characters will be available depending on a characters level.
- More game modes are planned but have not been revealed yet.
- Multiplayer is not story driven, so don’t expect a separate tale.
- Kratos will not be playable in multiplayer.
- Playing as female will not be an option either, as all characters are built with Kratos’ frame.
Source: Polygon, Joystiq
About Nick A
Nick joined addicted-gamers in 2011. He is a writer, based out of Saint Louis, Missouri, working to finish college and earn a degree in Journalism. He's a self-professed lover of sports, games, 90s sitcoms and useless pop-culture information.








