Category Archives: Features
On the go? Can’t get hold of a stream at work? Keep up to date with all of the goings on from the Nintendo Direct event at this year’s E3. Updates start from 7:00am PST/15:00 GMT. The page will have to be refreshed every 3-4 minutes to ensure you get the latest minute by minute coverage of what promises to be the most exciting E3 in years. Join us after the jump…
On the go? Can’t get hold of a stream at work? Keep up to date with all of the goings on from Microsoft’s conference at this year’s E3. Updates start from 9:00am PST/17:00 GMT. The page will have to be refreshed every 3-4 minutes to ensure you get the latest minute by minute coverage of what promises to be the most exciting E3 in years. Join us after the jump…
2012 was a tour de force for all things gaming: indie titles ran amok in the end of the year awards and AAA titles stepped up their game to deliver some of the freshest experiences in years. However, at Addicted Gamers we feel that some games undeservedly slipped under the radar somewhat. Find out about the 7 games you (yes, you) didn’t pick up and play from 2012.
Publisher: Microsoft Studios
Developer: Epic Games & People Can Fly
Platform: Xbox 360
Release Date: March 19th 2013
ESRB: M- Mature
The question “did we really need another Gears game this generation?” has probably floated around in most gamers heads since Judgment’s announcement at last year’s E3 but the prequel to the ever-popular Gears of War series shows there’s some life in the old dog just yet.
Gears of War, like Call of Duty and arguably Halo, is never really about the multiplayer so it is refreshing to see the campaign move towards a multiplayer-based structure with the emphasis on co-op and scoring. As a result, the narrative suffers immensely. There is no real plot or goal to Baird and company’s travels across Halvo but it by stripping back the previously convoluted narrative, People Can Fly have been able to concentrate on the fluidity of the gameplay and the sheer satisfaction that comes from shooting Locust. The game is extremely short though. Most will be able to breeze through in around six hours which is disappointing.
Platforms: PC, PS3, Xbox 360
Genre: First-Person Shooter
Release Date: February 19, 2013
ESRB Rating: Mature
It must be hard for developers to go into a meeting and ask themselves, “How do we make a first-person shooter that isn’t Call of Duty or Halo and still manage to separate itself from the rest?” Such is the life in a console generation inundated with shooters. First and third-person shooters are being churned out at astounding rates and they all range from the mundane “Me Too” underachievers to the sterling “Look At Me” overachievers. Where in all of this does Crysis 3 lie? The short answer is somewhere in between.
It’s easy to talk about Crysis 3’s strength. It is a strength that Crytek has leaned on throughout the series. Using CryEngine 3, Crysis 3 is a nothing short of brilliant when it comes to looks alone. It is blessed with some of the slickest visuals seen this generation. From top to bottom, Crysis 3 has it going on. Cloaking, explosion, lighting, and water effects dazzle. Character models and animations, especially facial, are vastly improved. But, the environments, that is where Crysis 3 really excels. Crytek took the previous setting of a New York City under siege to a completely new level. This time, our Nanosuited supersoldier will run, jump, and stalk prey in a wonderfully designed dilapidated New York City overgrown with verdant flora, giving it a whole new meaning to urban jungle. Strands of waist-high grass wave in the breeze. Derelict buildings are infested with vegetation. Swamps have replaced asphalt. Crysis 3 takes from its past and brings the exotic levels back to a more open-world sandbox and each level is impressive in its own right. Few games have managed to stay as consistently good looking as Crysis has.
Publisher: Microsoft Game Studios
Developer: 343 Industries
Release Date: November 6th, 2012
Platform: Xbox 360
ESRB: M – Mature
Many people considered Halo 4 to be the biggest release of the year. The kickstarter for a new trilogy featuring the return of Master Chief and the introduction of the Forerunners as a new main enemy, Halo 4 begins where Halo 3 left off. The Chief and his AI companion, Cortana, are once again thrown into action when the crippled frigate Forward Unto Dawn encounters a mysterious Forerunner shield world. Waking up to a fight is nothing new for Spartan-117, but this battle has more than a few new twists.
The transfer of the Halo franchise to 343 Industries has been the subject of hot debate since before the new Reclaimer Trilogy was even announced. Many longtime fans were dubious about the infant developer’s ability to carry on the legacy and retain the high quality of classic Halo titles. Others have expressed their unyielding faith in 343 for years. So where does this new title fall? Is it the masterpiece of game design that we all hoped for, or the lackluster shell of what it could have been?
Happy Halloween! What more fitting end could there be for our themed week than keeping with this holiday’s greatest tradition? Most people today will be taking to the streets in creepy costumes to hunt for tasty offerings. As addicted gamers, we have a special kind of Trick-or-Treating for you to enjoy.
Halloween is just around the corner, and what better way to celebrate than to take a look at the history and influence of the survival horror genre. The genre has undoubtedly had its ups and downs over the past couple decades, but things are currently looking about as good for the genre as they have since its golden age.
Developing games with the intent to scare people has been around since the early 80’s. Games like Mystery House and Haunted House were some of the first games to try and instill fear in players by putting them in the shoes of characters who were weak in comparison to the enemies they faced.
There are probably thousands of different monsters lurking around the video game universe. They range from pretty harmless to walking machines of instant death. Some are actually kind of cute, while others are just plain terrifying. No matter what kind of game you’re playing, from the gallant adventure to the thrilling horror story to anything and everything post-apocalyptic, there will always be a new type of faceless foe or creepy crawly to make your quest that much more challenging… and horrifying.
For our Halloween Themed Week, our team has picked out the ten best video game monsters in terms of challenge, design, and downright scariness. Check them out, and tell us about your favorite gaming monsters!