Category Archives: Microsoft
Call of Duty: Ghosts Teaser Trailer Reveals Nothing
There is a Call of Duty: Ghosts teaser trailer out and it shows nothing. In a move that should surprise no one, Call of Duty: Ghosts is confirmed by Activision Blizzard for a Nov. 5 release on the Xbox 360, PlayStation 3, and PC. It has also been confirmed to be released on next-gen platforms, though the Wii U is conspicuously absent from the list of platforms. Activision Blizzard will also apparently offer a first look at the actual game being developed by Infinity Ward at Microsoft’s Next Xbox reveal event on May 21.
Eric Hirshberg, CEO of Activision Publishing, Inc. stated in a press release:
“Infinity Ward set the gold standard for first-person action for a generation, and they’re going to do it again with Call of Duty: Ghosts.”
“Ghosts delivers an all-new story, all-new characters, an all-new Call of Duty world, all powered by a next generation Call of Duty engine, which is a leap forward for the franchise. Infinity Ward is going all-in to create the next generation of Call of Duty worthy of the world’s greatest fans.”
Here Are the Latest Trailers for Grand Theft Auto V
Update: Rockstar were kind enough to combine all three trailers into one.
As was promised, Rockstar released new trailers for Grand Theft Auto V today. There are three trailers to offer glimpses of the game’s three protagonist, Michael, Franklin and Trevor (above).
Michael, a wealthy middle-age man with a family, is putting the electric paddles to his current hum-drum life by diving headfirst back into a life of crime. Franklin is a gang-banger and the usual “stooped in a life of depravity and violence and I want better for myself” type of character. And Trevor… well, Trevor is a drug-dealer, and I’m not quite sure what to make of him.
Grand Theft Auto V arrives on September 17 for both PlayStation 3 and Xbox 360. No word on a PC release, although as is customary for Rockstar, it’ll probably release months after the console versions.
Watch Dogs Has Been Given a Release Date, Trailer
Ubisoft’s impressive-looking open-world third-person action game, Watch Dogs, has now been given a release date, and a trailer.
Watch Dogs was one of the better showings at last year’s E3, and the first game that actually looked to be next-gen. With open-world gameplay, the player (that’s you) will be able to manipulate a technologically driven city through powerful computers, which let you tinker with everything from traffic lights to cell phones. We of course haven’t seen too much of it in action, but it looks impressive. Sadly the trailer below is rather short.
Watch Dogs will launch on November 19 (needlessly, Nov 22 for the UK). The game will be available on PlayStation 3, Xbox 360, Wii U and PC, as well as the PlayStation 4 at launch, and “other next generation consoles,” according to Ubisoft.
Bethesda: Moving to Next Project, No More Skyrim DLC
Bethesda is officially over you, Skyrim. No wee-hour phone calls. No late night hookups. It’ll continue to offer support if needed, but that doesn’t mean you should come crying every time a dragon clips through a roof or a mammoth falls out of the sky; you’ve got to give Bethesda space.
In a blog post today, Bethesda wrote that the portion of the team working on all things Skyrim since its release will finally be moving on to the next adventure: “For the last year and a half we’ve been working on new content for Skyrim; from the game updates, Creation Kit, Steam Workshop, Kinect support, to DLCs. Parts of our team have also been in pre-production on our next major project, and that game is at the point where it requires the studio’s full attention to make it our biggest and best work yet.”
With three DLC expansions released – Dawnguard, Hearthfire, and Dragonborn – the studio won’t be delivering any more Downloadable Content. Though the studio says it is moving on, there will still be ‘minor updates’ delivered as needed.
The note closes, “We look forward to sharing our next adventure with you,” which I’m fine with, but it better be a new Fallout.








