Category Archives: Mobile
Update: Sony have confirmed that the release date will be in February 2013 due to a jam packed holiday lineup. Also, the delay will not affect the Sly Cooper: Thieves in Time demo being included with the Ratchet & Clank Collection when it releases this month in North America.
Original story: PlayStation 3 and Vita players will have to scribble out the date of Sly Cooper: Thieves of Time on their calendars because Sony just announced today at Gamescom that the title is being delayed.
Originally the game was planned to land within 2012 before the holiday season, but according to the trailer below, that’s changed and it’s now expected to come out early next year – for all you recently thawed out cavemen and cavewomen, that’s early 2013.
As reported by IGN, Sony also revealed earlier today that purchasing the PlayStation 3 version of Sly Cooper: Thieves of Time will net you the Vita version, free of charge, which apparently is going to be implemented for all other games on both systems as well. We’ll be keeping you updated if any news becomes available, but for now, check out that trailer.
It’s that time of the year again. I’m mainly speaking of the inevitable Call of Duty hype train, but Gamescom’s taking place right now, too. Pair the two, and you guessed it, there’s lots of Call of Duty news on the way, for console and mobile.
At the end of Sony’s media briefing, they wrapped things up with the debut trailer of Call of Duty: Black Ops Declassified, the first installment of the FPS behemoth on the PlayStation Vita. The PlayStation Blog was kind enough to post the trailer online (along with a bevy of information regarding the multiplayer and the developer, Nihilistic Software, the folks behind that other FPS, Resistance: Burning Skies, which we should warn you wasn’t very good). View that below.
Sony Europe President Jim Ryan also took to the stage to confirm that there will be a special Black Ops Declassified Vita system bundle coming out later this year. The bundle will include a Vita, a copy of Black Ops Declassified and a pouch. No word on a release date or pricing, but if anything is going to sell more Vitas, this is it.
Developer: Rocketcat Games
Publisher: Rocketcat Games
Release Date: October 20th, 2011
ESRB: NR (Not Rated by the ESRB)
The type of freedom afforded to a developer when designing games for mobile platforms is one that is nigh on impossible to resist for an indie developer. As long as you follow several content-related guidelines, it’s cost-effective and quick to publish games to these sorts of outlets. This is probably why studios like Rocketcat Games have chosen to delve into the sweet nostalgia of 16-bit era gaming, find their niche, and snuggle closely into a corner of the market that is hard to resist and even harder to move on from. There is no shortage of great memories that come flooding from those days when Crono and his pals flew across time to save the world, Link swashbuckled his way through a new set of dungeons in search of the Triforce, Mario had his first adventure with his pet Yoshi, or Terra and her motley crew of heroes set out to defeat the evil machinations of the sinister Kefka. This era, these moods and feelings – this is where Mage Gauntlet makes its comfortable and pixelated home.
While this year’s installment in the record breaking franchise is shaking things up with its single player campaign, the biggest appeal for many gamers when Treyarch’s turn comes around is their popularized zombie mode. People eat it up.
Here, maybe you can draw some insightful observations from this concept art that was tweeted earlier today – because, with my limited ability, I’m not sure I can take away anything other than there clearly being a woman holding a shotgun.
Check out the full image below.
More good news for JRPG fans, and those looking for another reason to own a Vita. Altus announced this morning that Persona 4 Golden, a remake of the popular Shin Megami Tensei: Persona 4, would be coming to North America this fall exclusively for the PlayStation Vita.
The Vita edition of the game promises some additional features that weren’t in the original. On top of the graphical upgrade to take advantage of the Vita’s crisp screen, the game will include more dialogue and a “new online dungeon rescue feature” that will allow players to reach out for assistance from other players when they’re close to death. Also, there will be new events, new personas and a new character character named “Mary” as well.
Ok, it’s official. I want a Vita.
Since Minecraft Pocket Edition’s release, customers have been seemingly bewildered and, at times, completely irate that this version of the game doesn’t share all the features of the PC version. But, unreasonable customer reviews aside, each update to the game has been slowly filling in all the aspects that fans crave, and the latest one, finally, adds crafting to IOS and Android mobile versions.
The crafting will be slightly different, however, as the mobile interface, named MATTIS (Minecraft Advanced Touch Technology Interface System) is built to compliment touch controls. Also included in this update: refined AI for zombies, cows and ducks, and descriptions for inventory items. Everything at this point is very basic – there’s limited resources, few enemy types and water doesn’t behave quite right – but it appears things are headed in the right direction, and we look forward to future updates.
Warballoon’s spaceship management sim Star Command, wherein you build your own ship, recruit your crew and explore the universe, had its first public showing at PAX East over the weekend, and we happen to have the teaser trailer displayed at its booth, right here. It gives a nice little preview of the game before it launches this summer. And it also reminds me of Star Trek. Must resist… urge to speak like William Shatner…
“You can, view, the trailer, below!”
It’s impressive, really, the types of games we’re seeing on mobile devices. Ones we’d previously not thought possible to cram onto tiny, mobile screens.
Even in today’s world of great mobile experiences like Infinity Blade II, it’s still pretty mind-blowing to know that Grand Theft Auto III can be played on an IPhone or IPad.
And these impressive, larger games keep coming, sometimes in the form of ports.
Today Rockstar Games announced Max Payne Mobile, which will arrive on IOS devices on April 12, with the Android version coming later on April 26. The game is said to be “the full classic Max Payne experience” and will include updated HD graphics, new textures, integration with Rockstar’s Social Club and customizable controls. A price for Max Payne Mobile was not announced, but we’re guessing it will priced similar to the mobile version of Grand Theft Auto III at $9.99, which dropped to $4.99 shortly after release.
Twisted Pixel’s Ms. Splosion Man is now going to be available for other platforms other than the Xbox 360. The game will be coming the PC, IOS, and Windows Phone 7. While the PC version going to get a port that is similar to the 360 version, the mobile version going to be a different style of game that keeps touch screen controls in mind.