Category Archives: Nintendo
Update: Rockstar were kind enough to combine all three trailers into one.
As was promised, Rockstar released new trailers for Grand Theft Auto V today. There are three trailers to offer glimpses of the game’s three protagonist, Michael, Franklin and Trevor (above).
Michael, a wealthy middle-age man with a family, is putting the electric paddles to his current hum-drum life by diving headfirst back into a life of crime. Franklin is a gang-banger and the usual “stooped in a life of depravity and violence and I want better for myself” type of character. And Trevor… well, Trevor is a drug-dealer, and I’m not quite sure what to make of him.
Grand Theft Auto V arrives on September 17 for both PlayStation 3 and Xbox 360. No word on a PC release, although as is customary for Rockstar, it’ll probably release months after the console versions.
Ubisoft’s impressive-looking open-world third-person action game, Watch Dogs, has now been given a release date, and a trailer.
Watch Dogs was one of the better showings at last year’s E3, and the first game that actually looked to be next-gen. With open-world gameplay, the player (that’s you) will be able to manipulate a technologically driven city through powerful computers, which let you tinker with everything from traffic lights to cell phones. We of course haven’t seen too much of it in action, but it looks impressive. Sadly the trailer below is rather short.
Watch Dogs will launch on November 19 (needlessly, Nov 22 for the UK). The game will be available on PlayStation 3, Xbox 360, Wii U and PC, as well as the PlayStation 4 at launch, and “other next generation consoles,” according to Ubisoft.
Nintendo broadcasted it’s Nintendo Direct video updating gamers on future plans across various platforms today. Satoru Iwata, Global President of Nintendo, called this year the “Year of Luigi” with some Luigi focused gaming in the Super Mario Bros. series.
Mario & Luigi: Dream Team is to be released on August 11 on the 3DS. The 3DS features are utilized to incorporate all new battle styles that take place in both the real world that requires cooperation with the brothers and Luigi’s dream world that can involve many Luigi’s helping Mario advance through levels.
Luigi will also be the focus of a New Super Mario Bros. U DLC. New Super Luigi U will take advantage of Luigi’s characteristics like being able to jump higher than Mario. The DLC is scheduled for a summer release.
Also announced were a new entries for Mario Party and Yoshi’s Island on the 3DS. Iwata also revealed Mario and Donkey Kong: Minis on the Move for the 3DS eShop. It is a puzzle game where the player will guide Mario or Donkey Kong to the end of each stage. Expect to create stages and upload them or download other user created stages.
Pikmin 3 finally got a release date, August 4.
Following up on the recent Pikachu 3DS XL system, there is a new Animal Crossing 3DS XL system coming.
Capcom’s Legend of Zelda: Oracle of Ages and Oracle of Seasons will hit the eShop on May 30.
Square Enix’s Bravely Default: Flying Fairy might be one of the more bizarre names for their RPGs, but it is coming to 3DS. Sometime in 2014. Yikes. The concept of skipping a turn in battle to have a chance to do more damage in later rounds is very intriguing. Also added to the 2014 roster is Professor Layton and the Azran Legacy for 3DS.
Shin Megami Tensei IV for 3DS hits July 16 and Atlus has revealed the first shipment to include plenty of swag. How does a 176-page Strategy & Design Book, which features the starter guide and a range of artwork, a soundtrack that covers the breadth of the SMT series, and a slipcase with key art by Atlus graphic artist Masayuki Doi grab you?
Forget everything you just read. This is the big news. EarthBound is coming to Wii U Virtual Console by the end of the year.
Okay, maybe this news tidbit might be a tad bigger. Reggie Fils-Aime, President and COO of Nintendo of America, Inc. dropped a Legend of Zelda bomb on us. A new Legend of Zelda taking place in the A Link to the Past world. The 3D display will be used to show depth in environments. You will also be able to turn into a “paper” Link to walk along walls, adding a new “dimension” to solving puzzles.
It’s been spotted, now it’s receding. 2K Marin’s XCOM first-person-changed-third person-mid-development tactical shooter, that hasn’t seen a warm reception since it was announced in 2010 but has seen multiple delays, has now undergone a massive web cleansing. The official website has been taken down, and videos for the game on YouTube have been set to Private, as was pointed out by Digital Trends.
The game was originally announced as an XCOM first-person-shooter set in the 1960s, and since has been frequently delayed. A report by Kotaku pointed to a possible rebranding in the works, after registered domain names, that hinted toward a changed title, “The Bureau.” Lastly, a video that popped up last year seemed to show the game had also changed from first-person to a third-person.
Has it been that long since we last heard from the Bats? I suppose it has been a over full year already, with a faint recollection of a Game of the Year list that needed assembling. Yes, it was 2011. Okay, but now there’s another one, and nope they have not abandoned the Arkham branding yet, nor have they included Adam West.
The new batman game will be called Batman: Arkham Origins, and will launch on October 25 on PlayStation 3, Xbox 360, WiiU, and PC. It’s a prequel to the first two games, Arkham Asylum and Arkham City.
Development this go around isn’t being handled by Rocksteady Studios, who handled the previous two games, but instead by Warner Bros. Montreal, and the same writers will not be returning for this foray either.
The game’s plot sees eight assassins coming to Gotham to raise hell on Christmas Eve. Game Informer released a cover (pictured above) shot that shows one of the new villains, Deathstroke. Also, in a trailer for the issue’s upcoming content, the developers hint at what’s in store this time around, with nods at a Gotham that behaves more like a ‘functional city.’
For now, this is all we have to go on, but to diverge a bit, this probably suggest Rocksteady are off making something else, perhaps a Batman on the new shiny, powerful gaming boxes of the future. More details soon.
Disney has laid off LucasArts staff and canceled both projects that were currently in development, Star Wars 1313 and Star Wars: First Assault.
Kotaku reports that the LucasArts employees were informed yesterday morning of the shutdown. The some hundred-and-fifty people that made up the studio are now without jobs. Disney plans to continue using the LucasArts name to license games, but the studio is no more, and internal development is no longer apart of the company’s strategy.
Speaking to sources, Kotaku reports that despite Disney’s claims to options of reaching out to developers and publishers to license these current projects, the probability of this happening is “slim to non,” meaning Star Wars 1313 and First Assault are “effectively dead forever.” The source has said that Disney has pursued the option for the games will little to no success. Today another Kotaku source reaffirmed just how dead: development on 1313 had been put on hold last fall.
“After evaluating our position in the games market, we’ve decided to shift LucasArts from an internal development to a licensing model, minimizing the company’s risk while achieving a broader portfolio of quality Star Wars games,” LucasArts parent company LucasFilm said in a statement. “As a result of this change, we’ve had layoffs across the organization. We are incredibly appreciative and proud of the talented teams who have been developing our new titles.”
This news follows the company’s acquisition by Disney last fall, a freeze put on all hiring and product announcements, and arising rumors in February that the studio might be close to shuttering.
An iconic development studio of more than 30 years is gone. Addicted-Gamers wishes all those affected our best wishes.
Capcom has been busy these past few months cranking out rereleases on classics. They just got busier reliving the past. Hot on the heels of Darkstalker Resurrection’s release, Capcom made every DuckTales fans dream come true by announcing DuckTales Remastered at PAX East. That’s right, Scrooge McDuck returns from ye olde NES days and they’ve even got the original Scrooge McDuck voice actor, Alan Young, at a spry 93 years old recording voiceovers for the new release. If you’re too young to have ever seen DuckTales on NES (considering an entire generation of gamers have been born since the NES), it is essentially a 2D platformer in the vein of Mega Man only you play as a filthy rich duck who hops and bops around on his cane.
Not to be outdone with DuckTales, Capcom also announced Dungeons and Dragons: Chronicles of Mystara which is a collection of a couple of serious D&D quarter munchers known as Tower of Doom and it’s sequel, Shadow over Mystara. I don’t know that either game was possible to beat without a free play hook-up from an arcade attendant or a bag of quarters. Both games feature a lot of button-mashing hack-n-slash and spell casting goodness as you battle hordes of classic D&D monsters.
Go ahead, try and watch that DuckTales trailer without singing along. Then watch the Dungeons and Dragons trailer after the jump.
Happy Halloween! What more fitting end could there be for our themed week than keeping with this holiday’s greatest tradition? Most people today will be taking to the streets in creepy costumes to hunt for tasty offerings. As addicted gamers, we have a special kind of Trick-or-Treating for you to enjoy.
Halloween is just around the corner, and what better way to celebrate than to take a look at the history and influence of the survival horror genre. The genre has undoubtedly had its ups and downs over the past couple decades, but things are currently looking about as good for the genre as they have since its golden age.
Developing games with the intent to scare people has been around since the early 80′s. Games like Mystery House and Haunted House were some of the first games to try and instill fear in players by putting them in the shoes of characters who were weak in comparison to the enemies they faced.