Category Archives: Pop Culture
The second to last day for the AGL Video Game Character Draft features rounds 4 and 5.
Shibuya Reapers – Magus– Chrono Trigger
Metro City Brawlers – Sephiroth – Final Fantasy VII
Raccoon City Tyrants – Smoke – Mortal Kombat
Vault 101 Tunnel Snakes – King – Tekken
Vault 101 Tunnel Snakes – Lara Croft – Tomb Raider
Raccoon City Tyrants – Vergil – Devil May Cry
Metro City Brawlers – Augustus Cole – Gears of War
Shibuya Reapers – Chin Gentsai – King of Fighters
The AGL Video Game Character Draft rounds 2 and 3 are in the books. Here are the breakdowns:
Shibuya Reapers – Alucard – Castlevania: Symphony of the Night
Metro City Brawlers – Samus Aran – Metroid
Raccoon City Tyrants – JC Denton – Deus Ex
Vault 101 Tunnel Snakes – Gordon Freeman – Half-Life
Vault 101 Tunnel Snakes – Shodan – System Shock
Raccoon City Tyrants – Ezio Auditore – Assassin’s Creed
Metro City Brawlers – Akuma – Street Fighter
Shibuya Reapers – Ness – Earthbound
We’ll have the final rounds for you tomorrow and grade the AGL’s teams drafts.
The Metro City Brawlers made a surprise choice in reaching for Mega Man for their first round pick, third overall in the AGL Video Game Character Draft.
Mega Man may seem like a stretch as a first round pick, but it’s hard to find a more adaptable character in the video game universe. The guy can turn practically anything into a weapon.
This 8-bit star just celebrated his 25th anniversary. The Brawlers think there’s plenty left in his E-Tank.
The Raccoon City Tyrants have taken Commander Shepard from the Mass Effect trilogy as the second overall pick in the AGL Video Game Character Draft.
Commander Shepard is the first human ever to join the Spectres. He commands the SSV Normandy. He has consistently proven himself a leader and has saved the galaxy on many occasions. He’s even died and come back to life, once.
When asked about becoming the second overall pick, he had this to say to the rest of the league, “I hope you’re up for some competition.”
Disney has laid off LucasArts staff and canceled both projects that were currently in development, Star Wars 1313 and Star Wars: First Assault.
Kotaku reports that the LucasArts employees were informed yesterday morning of the shutdown. The some hundred-and-fifty people that made up the studio are now without jobs. Disney plans to continue using the LucasArts name to license games, but the studio is no more, and internal development is no longer apart of the company’s strategy.
Speaking to sources, Kotaku reports that despite Disney’s claims to options of reaching out to developers and publishers to license these current projects, the probability of this happening is “slim to non,” meaning Star Wars 1313 and First Assault are “effectively dead forever.” The source has said that Disney has pursued the option for the games will little to no success. Today another Kotaku source reaffirmed just how dead: development on 1313 had been put on hold last fall.
“After evaluating our position in the games market, we’ve decided to shift LucasArts from an internal development to a licensing model, minimizing the company’s risk while achieving a broader portfolio of quality Star Wars games,” LucasArts parent company LucasFilm said in a statement. “As a result of this change, we’ve had layoffs across the organization. We are incredibly appreciative and proud of the talented teams who have been developing our new titles.”
This news follows the company’s acquisition by Disney last fall, a freeze put on all hiring and product announcements, and arising rumors in February that the studio might be close to shuttering.
An iconic development studio of more than 30 years is gone. Addicted-Gamers wishes all those affected our best wishes.
Happy Halloween! What more fitting end could there be for our themed week than keeping with this holiday’s greatest tradition? Most people today will be taking to the streets in creepy costumes to hunt for tasty offerings. As addicted gamers, we have a special kind of Trick-or-Treating for you to enjoy.
There are probably thousands of different monsters lurking around the video game universe. They range from pretty harmless to walking machines of instant death. Some are actually kind of cute, while others are just plain terrifying. No matter what kind of game you’re playing, from the gallant adventure to the thrilling horror story to anything and everything post-apocalyptic, there will always be a new type of faceless foe or creepy crawly to make your quest that much more challenging… and horrifying.
For our Halloween Themed Week, our team has picked out the ten best video game monsters in terms of challenge, design, and downright scariness. Check them out, and tell us about your favorite gaming monsters!
Who doesn’t love zombies? With their drippy orifices, missing limbs and insatiable appetite for human flesh; they play the starring role in an endless list of video games. Valve’s Left for Dead series being one of the most popular zombie games ever made and has inspired a whole genre of survival co-op games since its release. Having fought my way through hundreds of virtual zombie attacks, I can’t help but wonder: “If there really was a zombie apocalypse, would I survive?”. Well fortunately for me, I can answer this question thanks to Ram Training’s Zombie Boot Camp in Worcestershire, England.
Epic Games Co-Founder and Design Director Cliff Bleszinski has announced that he is leaving the company that he has been a part of for 20 years. It appears that Bleszinski is just burnt out and needs some time away from the industry. Below is an excerpt from the letter he wrote to his colleagues.
“I’ve been doing this since I was a teenager, and outside of my sabbatical last year, I have been going non-stop. I literally grew up in this business, as Mike [Capps] likes to say. And now that I’m grown up, it’s time for a much needed break.”
Bleszinski has been a long time staple in the video game industry, having worked on several high profile games over his long career with Epic Games. He has also never had a problem making his opinion known on certain topics, often resulting in his being labeled one of the most outspoken developers in the industry.
It is not yet known what Bleszinski plans to do now that he wont be with Epic Games anymore, but whatever his future endeavors may be, we here at A-G wish him the best of luck.