Category Archives: Previews
Night Warriors (the sequel to the original Darkstalkers) and Darkstalkers 3 (or Vampire Savior if you will) are set to make their digital return on current gen systems via PlayStation Network and Xbox Live Arcade in early 2013. It is set to run $14.99 on PSN and 1200 MSP on XBLA.
For the uninitiated, Darkstalkers is the “monster” version of Street Fighter and was the first Capcom fighting game to include such staples in the genre like air blocking, chain combos, and super combo meters. Night Warriors and Darkstalkers 3 are two classic fighting games that have been released in the U.S. in the past on the Sega Saturn and original PlayStation.
Darkstalkers Resurrection follows up our choice for 2011 Fighting Game of the Year, Street Fighter III Third Strike Online Edition and the recent Marvel vs. Capcom Origins releases using the same format; HD visuals that players can set with filters and viewpoints, GGPO online play, 8-player lobbies, YouTube replay uploads, and of course, a vault with plenty of unlockable treats.
It’s official. Nintendo has finally jumped on the DLC bandwagon. In a newly released Nintendo Direct video, Nintendo of America President (and beloved fan-favorite spokesman) Reggie Fils-Aime introduces three new “Downloadable Course Packs” for the Coin Rush Mode in the 3DS’s New Super Mario Bros 2, which was released in August. For the competitive online gamer, challenging coin collecting courses will feature worldwide leaderboards. Each of the map packs retails for $2.50 USD and will be available on October 4th.
343 Industries continues their ongoing litany of content videos to promote the upcoming Halo 4, releasing in the US on November 6. Fans have had the privilege of videos covering everything from voice recording to weapons design, and now the as-yet-untested developers have pieced together a short video showing off their remake of the Halo 3 map Valhalla (itself a remake of the classic Halo map Blood Gulch). From what is shown in the video, the reds and blues are still fighting over their two bases in the middle of a box canyon. But there is also a new piece of tech to alter the dynamics of the battle: a man-shaped mech tank called the “Mantis.”
Dishonored is the brainchild of Harvey Smith and Raphael Colantonio, and is an upcoming action/adventure stealth game being developed by Arkane Studios and published by Bethesda Softworks. Viktor Antonov, the designer of Half Life 2’s City 17, serves as the game’s visual design director.
In Dishonored you play as Corvo Atano, a personal bodyguard to the Empress of Dunwall. Shortly after the game begins you are accused of her murder and thrown in prison where you have a chance encounter with a mysterious man who imbues Corvo with supernatural powers. After making your escape you start on your quest for revenge against the people who framed you for murder, but how you go about it is entirely up to you.
EA has released a new Crysis 3 trailer and frankly, wow. Crysis 3 running on Cryengine 3 looks amazing, just as the previous two installments have.
The sci-fi combo stealthy/semi-open-world first-person shooter taking place in an urban rainforested nanodomed encased New York City, drops all across the board on PC, PS3, and Xbox 360 in February of 2013, composite bow in hand.
It’s that time of year again. Grown men (and women) are about to go crazy over the thought of 22 virtual men running around expertly-rendered grass in the hopes of bragging rights against friend and foe alike. EA have promised more changes this year and the FIFA 13 demo allowed us to gauge first-hand what worked and what didn’t for the latest iteration in the seminal soccer series.
343 Industries, the developers tasked with carrying the Halo torch, released the achievements list for Halo 4.
They realize that achievement hunting is an important part of the gaming experience and set out to create achievements that according to their blog, “reward milestones and increase replay value while balancing both difficulty and the breadth of game modes.” They also like to think up funny names like The Dongblainer.
In my professional achievement hunting opinion, this looks like a very good, solid list. I’ve always like the level of difficulty, the types of achievements and their creativity, and the names. The graphic designer in me actually likes these icons much moreso than some of the previous Halo games as well.
You can view the list after the jump. Be warned, there are possible spoilers.
Leaked images of Dead Space 3 might be a look at a new character to support the rumors of co-op play.
A new motion comic style video has also popped up on the Dead Space website featuring Earthgov Sergeant John Carver. That would be the same character shown in some of the leaked images, the one with red highlights on his body armor.
If the images after the jump don’t get your blood pumping and skin crawling, the video should.
EA is likely to have an official announcement about Dead Space 3 at E3.
Funcom’s upcoming MMO, The Secret World, has been in the making for a few years now and will have another couple weeks on top of that. This most recent two-week push-back is due to “market reasons,” but also allows for some more beta testing.
Haven’t heard about The Secret World? Check out the videos below for a general overview of the game. Set in modern times, The Secret World brings all the myths, legends, and conspiracies we once believed were false to life. Zombies, werewolves, ghosts, pharaohs, demons, you name it.
Sniper Elite V2 (360, PS3, PC)
Release Date: May 1, 2012
Sniper Elite V2 is a remake of the original Sniper Elite that released in 2005. There are slight differences in the story and main character, but for the most part it’s a reboot. The biggest new addition this time around is the inclusion of an “X-Ray Kill Cam” that adds style to the end of certain shots you make. It’s hard not to think of 2011′s Mortal Kombat when seeing the anatomical representations of your enemies as a bullet rips through their liver, but Sniper Elite V2 utilizes it well and adds some style to sniping someone from 500 yards. The demo was a lot of fun when trying to line up a long distance snipe while judging for wind, bullet drop, and your breathing patterns. However, when forced into up-close confrontations the game becomes considerably less fun.