Category Archives: Sony
Can’t watch the stream? It’s Ok. We’ll be liveblogging Ubisoft’s E3 2013 press conference from beginning to end. Updates start from 3pm PST/23:00 GMT. The page will have to be refreshed every 3-4 minutes to ensure you get the latest minute by minute coverage of what promises to be the most exciting E3 in years. If you do not update the page, it will not be very exciting for you. Join us after the jump.
People are gearing up for E3, which means most game studios are throwing out teasers to ignite a little excitement for games they’ll soon announce. (Or they’re just being incredibly mean.)
Eidos Montreal, the team behind 2011’s Deus Ex: Revolution, is teasing long-rumored sequel Deus Ex: The Fall.
In March, registered domain names by Square Enix, specifically deusexthefall.com, seemed to point to the title Deus Ex: The Fall.
E3 here we come. I’ll be as present as my computer monitor will allow.
In what I can’t be sure was a hazy dream or not, a support page for Mirror’s Edge 2 popped up on EA’s official site and then quickly disappeared. While I’ve had several similar dreams, never has the Internet had an image of proof waiting after I awoke.
As others have pointed to, the game also briefly appeared on an Amazon product listing in the last couple of weeks, on the Italian and German versions, listed as an Xbox One and Xbox 360 title, before once again being quickly taken down.
It could all be a coincidence. But it looks like Mirror’s Edge 2 is coming. Perhaps will see it in the next few weeks at E3.
Platforms: PC, PS3, Xbox 360
Publisher: Namco Bandai
Developer: Digital Extremes
Genre: Third-Person Shooter
Release Date: April 23, 2013
ESRB Rating: Teen
Let’s get the disclaimer out of the way. I’m not a Trekkie. I don’t dislike Star Trek. I’ve just never been a fan. I grew up in the TV show rerun era. I’ve seen most of the movies. They range from really good to laughably bad. J.J. Abrams pulled off a miracle in rebooting Star Trek while tying it into the original universe. It was fantastic. It was so successful that a sequel movie was a no-brainer. It also made sense to produce a video game based on the rebooted hit. I just wish the game was as successful as its movie inspiration.
The game opens with a rather nondescript title screen, which foreshadows things to come. But that Star Trek theme played and anticipation washed over me. You sucker. Movie licensed games suck, right? This one has to be different. It’s Star Trek. Production teams from the movies assisted with the creation of this game in order to create an authentic Star Trek experience. It’s fair to say the production values should have been much higher.
Platforms: PC, PS3, Xbox 360
Developer: Gearbox Software (supposedly), Demiurge Studios, Nerve Software, TimeGate Studios
Genre: First-Person Shooter
Release Date: February 12, 2013
ESRB Rating: Mature
The Aliens franchise has suffered through ups and downs in movies and video games over the years. It seems more down than ever after Aliens: Colonial Marines. Gearbox has been involved with picking up the developmental wreckage of two games in recent years. Duke Nukem Forever landed with a resounding thud, but Aliens: CM was to be the triumphant return of the Aliens franchise shepherded by Gearbox. It’s a good thing they still have Borderlands…
The whole concept seems like a no-brainer. There isn’t a better jump on point than following up on the events of Aliens (the second movie.) We can just pretend the garbage occurring after it never happened. The USCM aboard the USS Sephora receive a distress call from the USS Sulaco orbiting LV-426 seventeen weeks after the events of Aliens. The marines sent to investigate find the Sulaco infested with xenomorphs born of USMC hosts and the Weyland-Yutani Corporation at the forefront of the conspiracy. Fighting breaks out between the two sides and both the Sulaco and Sephora are destroyed with our marine heroes escaping to Hadley’s Hope on LV-426. Things sound pretty good so far, but it’s all in the execution and that kills any good faith in this project.
There is a Call of Duty: Ghosts teaser trailer out and it shows nothing. In a move that should surprise no one, Call of Duty: Ghosts is confirmed by Activision Blizzard for a Nov. 5 release on the Xbox 360, PlayStation 3, and PC. It has also been confirmed to be released on next-gen platforms, though the Wii U is conspicuously absent from the list of platforms. Activision Blizzard will also apparently offer a first look at the actual game being developed by Infinity Ward at Microsoft’s Next Xbox reveal event on May 21.
Eric Hirshberg, CEO of Activision Publishing, Inc. stated in a press release:
“Infinity Ward set the gold standard for first-person action for a generation, and they’re going to do it again with Call of Duty: Ghosts.”
“Ghosts delivers an all-new story, all-new characters, an all-new Call of Duty world, all powered by a next generation Call of Duty engine, which is a leap forward for the franchise. Infinity Ward is going all-in to create the next generation of Call of Duty worthy of the world’s greatest fans.”
Update: Rockstar were kind enough to combine all three trailers into one.
As was promised, Rockstar released new trailers for Grand Theft Auto V today. There are three trailers to offer glimpses of the game’s three protagonist, Michael, Franklin and Trevor (above).
Michael, a wealthy middle-age man with a family, is putting the electric paddles to his current hum-drum life by diving headfirst back into a life of crime. Franklin is a gang-banger and the usual “stooped in a life of depravity and violence and I want better for myself” type of character. And Trevor… well, Trevor is a drug-dealer, and I’m not quite sure what to make of him.
Grand Theft Auto V arrives on September 17 for both PlayStation 3 and Xbox 360. No word on a PC release, although as is customary for Rockstar, it’ll probably release months after the console versions.
Ubisoft’s impressive-looking open-world third-person action game, Watch Dogs, has now been given a release date, and a trailer.
Watch Dogs was one of the better showings at last year’s E3, and the first game that actually looked to be next-gen. With open-world gameplay, the player (that’s you) will be able to manipulate a technologically driven city through powerful computers, which let you tinker with everything from traffic lights to cell phones. We of course haven’t seen too much of it in action, but it looks impressive. Sadly the trailer below is rather short.
Watch Dogs will launch on November 19 (needlessly, Nov 22 for the UK). The game will be available on PlayStation 3, Xbox 360, Wii U and PC, as well as the PlayStation 4 at launch, and “other next generation consoles,” according to Ubisoft.