Tag Archives: Capcom
Capcom has been busy these past few months cranking out rereleases on classics. They just got busier reliving the past. Hot on the heels of Darkstalker Resurrection’s release, Capcom made every DuckTales fans dream come true by announcing DuckTales Remastered at PAX East. That’s right, Scrooge McDuck returns from ye olde NES days and they’ve even got the original Scrooge McDuck voice actor, Alan Young, at a spry 93 years old recording voiceovers for the new release. If you’re too young to have ever seen DuckTales on NES (considering an entire generation of gamers have been born since the NES), it is essentially a 2D platformer in the vein of Mega Man only you play as a filthy rich duck who hops and bops around on his cane.
Not to be outdone with DuckTales, Capcom also announced Dungeons and Dragons: Chronicles of Mystara which is a collection of a couple of serious D&D quarter munchers known as Tower of Doom and it’s sequel, Shadow over Mystara. I don’t know that either game was possible to beat without a free play hook-up from an arcade attendant or a bag of quarters. Both games feature a lot of button-mashing hack-n-slash and spell casting goodness as you battle hordes of classic D&D monsters.
Go ahead, try and watch that DuckTales trailer without singing along. Then watch the Dungeons and Dragons trailer after the jump.
Halloween is just around the corner, and what better way to celebrate than to take a look at the history and influence of the survival horror genre. The genre has undoubtedly had its ups and downs over the past couple decades, but things are currently looking about as good for the genre as they have since its golden age.
Developing games with the intent to scare people has been around since the early 80’s. Games like Mystery House and Haunted House were some of the first games to try and instill fear in players by putting them in the shoes of characters who were weak in comparison to the enemies they faced.
Night Warriors (the sequel to the original Darkstalkers) and Darkstalkers 3 (or Vampire Savior if you will) are set to make their digital return on current gen systems via PlayStation Network and Xbox Live Arcade in early 2013. It is set to run $14.99 on PSN and 1200 MSP on XBLA.
For the uninitiated, Darkstalkers is the “monster” version of Street Fighter and was the first Capcom fighting game to include such staples in the genre like air blocking, chain combos, and super combo meters. Night Warriors and Darkstalkers 3 are two classic fighting games that have been released in the U.S. in the past on the Sega Saturn and original PlayStation.
Darkstalkers Resurrection follows up our choice for 2011 Fighting Game of the Year, Street Fighter III Third Strike Online Edition and the recent Marvel vs. Capcom Origins releases using the same format; HD visuals that players can set with filters and viewpoints, GGPO online play, 8-player lobbies, YouTube replay uploads, and of course, a vault with plenty of unlockable treats.
Platform: Xbox 360
Release Date: May 22, 2012
ESRB: M – Mature
The griffin swoops down on us and I launch myself at it, clinging to a talon, hanging on for dear life as it beats its wings, taking us higher and higher into the sky. I manage to compose myself enough to scramble up its leg toward its back. With one hand, I fumble for my sword, almost losing my grip with the other. I make the mistake of looking down and I see the ground far below me, baiting me to leap knowing full well the end result of that scenario.
I right myself and rear back with my sword and stab as hard as I can. The griffin bucks and roars from the pain. Far below, my Pawn finishes casting a spell that engulfs the griffin in flames, charring its feathers and flesh, filling my nostrils with a putrid smell of overgrown roasted fowl. We plummet towards the earth like a stone. Just as the griffin crashes into the ground, I leap for safety. I’m exhausted, my stamina completely drained, but the battle isn’t finished yet. I lock eyes with this monstrosity one last time as I raise my blade to deliver the killing blow.
Such is the tale of Seria the Arisen and her Pawn, Nalavara.
Capcom just announced a little earlier that the first major expansion pack for Dragon’s Dogma will be coming to the PS3 and Xbox 360 sometime next year.
The expansion will be called Dragon’s Dogma: Dark Arisen, and you can see a short trailer for it below. The trailer doesn’t give any solid information on what the expansion will be about, but be sure to check back with us as more details are released.
Okami HD, the 1080p rerelease on PS3 has a gorgeous trailer at Tokyo Game Show 2012. The PSN exclusive digitally drops October 30th for $19.99. If you’re keeping track, that just so happens to be the same day the new nip/tucked PS3 systems and a certain Revolutionary War related assassin game.
I know, it’s a tough choice, but if you’re looking to play one of the most beautiful and innovative games ever released in full HD, you’ve got to check this one out. It will feature PlayStation Move capabilities and of course, a full compliment of trophies. This is one of the Capcom HD rereleases looking like it will be done right.
Are you a fan of Street Fighter? Do you dream about delivering a real life hadouken to your enemies? If you answered yes to either (or both) of these questions, then you should really take a look at what Capcom has in store for fans come September. The Street Fighter 25th Anniversary Collector’s Set will be released on September 18th and will cost $150. It will include the following:
– Super Street Fighter II Turbo HD Remix
– Street Fighter III Third Strike Online Edition
– Super Street Fighter IV Arcade Edition, including all DLC
– Street Fighter X Tekken, including all DLC
– Two anime movies
– The full Street Fighter animated series
– Eleven discs of music
– Art book
– Light-up Ryu statue
– Ryu’s belt
I know our Editor-In-Chief will probably have this on release day, assuming he hasn’t already died of excitement upon seeing it.
Following the previous patch that added a intimidatingly long list of new gems and a replay analyzer, the next patch for Street Fighter X Tekken will be released at an undecided date sometime in May. The full list of patch notes were posted on Capcom-Unity, with the real meat of it being fixes to infinite combos for Kazuya, Kuro, Xiaoyu and Pac-Man. That means all of you abusing that restand infinite glitch combo will no longer be able to. (You know who you are.) Also expect adjusted damage properties and frame data for several fighters, like Ogre, Juri, Rufus, Zangief and M. Bison.
Capcom is unsure on the exact date the patch will be released, but said to expect one soon.
The North American audience will likely never match the outstanding success that the Monster Hunter franchise has achieved within Japan. However, there’s still a strong cult following here in NA, who are spending countless hours slaying prehistoric beasts. Capcom is well aware of this and has finally opened its mouth in regards to the future of the dino-hunting series in the Americas. During a live Q&A session, Capcom’s Christian Svennson discussed the possibility of Monster Hunter 3G hitting stateside. He had the following to say:
“I can’t tell you definitively yes or no at this point in time. The reality is, obviously we’ve not brought over Portable 3rd, we’ve not brought brought over Portable 3rd HD. At this point, we have not brought over Tri G on 3DS, so when I say this you may look at me as if I have three heads, but trust me, the future of Monster Hunter in the west is very bright. It’s just not clear yet.”
“You’re going to be okay. Just trust me. We need a little more time to make clear what the next phase is.”
I guess anxious hunters must remain patient just a little while longer. Hopefully Capcom will deliver the good news soon. For more information, check out the link below.
Developer: Pipeworks Software/Capcom
Platform: Playstation 3, Xbox 360
Release Date: April 3rd, 2012
ESRB Rating: M – Mature 17+
Remasters and re-releases have become a very common go-to move for many developers recently, with so many handfuls being released the past couple years and even more classic series’ either having high-definition treatments being requested or already in the works. I can see the appeal from a studio’s perspective: not only are these reboots great ways to introduce newer players to the franchise, but it’s a rather cost-effective way to continue to make money off games that, in many cases, are no longer playable on the current hardware generation yet remain fan favorites for most of that series’ player base. Some of the collections released have been great ideas, done well, and served their purpose for the developer and publisher. Some have been mistakes, handled poorly, and only worked to dirty the good memories that players had about the original games. It’s no surprise Capcom chose the Devil May Cry series as their prime candidate for remastering, given the success of the franchise and the impending release of the series reboot, DmC. So, how well do these flashy PS2 classics hold up, after all these years?