Tag Archives: Chrono Trigger
A Diamond Jubilee, then. Whilst it will all probably boil down to a performance of ‘She’s Like The Wind’ (or something) from Coldplay (or someone) on the Thames, the extra time off work afforded by the whole affair is a thoroughly golden opportunity. To explore the alternatives.
Regardless of your feelings on the monarchy, they very rarely crop up in electronic entertainment form. Largely, we feel, because we’ve got our own set of royals. Here’s a top five breakdown of who we feel should be sat in the big white building at the top of Constitution Hill.
There, I said it. I only started playing one of the finest examples of our medium last week. I don’t know why it’s taken me so long or why I chose to play it now but I’ve finally gotten around to it and I love it. Here is my apology for one of gaming’s cardinal sins (along with not liking Final Fantasy VII, but that’s a story for another day).
I’m normally taken aback by conventional JRPGs and this seemed no different. I didn’t want to lose a sizeable chunk of my life to completing the main story. This, coupled with side quest after side quest after freakin’ side quest has put me off of games ranging from Final Fantasy X to Xenoblade Chronicles. I was told this was different; this was the game and I had to play to ensure I could reach gaming nirvana, or whatever happens to gamers when they die.
I’m often averse to playing games with hype surrounding it: Okami failed to stir my senses and Final Fantasy VII, at the time of writing, hasn’t sent me in to a cacophony of craziness ten hours in and I doubt it will for the remaining 500 (a conservative estimate). This probably stems from my dislike of Eastern sensibilities. I adore the Metal Gear Solid series yet I feel it could have been handled better by a Western developer who could restrain Hideo Kojima’s nonsensical ramblings. I may be bias towards the West but I feel lost in most Eastern games. I love WRPGs because it’ll hold my hand when I need it, unlike their Japanese equivalent. Chrono Trigger changed all this.
Do you ever wonder what great occurrences were happening at this time in the distant (or not so distant) past? Sometimes it’s awe-inspiring to look back at events now indoctrinated into the history of video gaming and remember how it felt to be in that time and place, to immerse yourself in nostalgia and embrace the significance of all you’ve lived through.
And if you didn’t live through it, well, everyone should appreciate their history. The world of video gaming simply would not be what it is today if not for the industry’s pioneering developers and the games that ushered the newly popularized idea of home video game consoles to the forefront of personal entertainment in the past three decades.
So as a testament to all of those treasured childhood memories and overlooked ancestors of modern beloved series, Addicted-Gamers is proud to take a look back at some of the most important gaming developments of yesteryear.
Chrono Trigger is arguably the greatest RPG ever made, and IGN has confirmed it will come out on the iPhone soon. Although price and exact release date are unknown, we do know that it will release on IOS next month.
The game will be all touch controlled, and hopefully the controls live up to the pedigree of the game.
If you have missed the many releases of Chrono Trigger over the years, it may be time to experience this true classic in video games.
March 11th, 1995 was a great day for video games. Yes, this is the day a little game called Chrono Trigger would grace us with its presence on the SNES. With the likes of big names such as Hironobu Sakaguchi (creator of Final Fantasy), Yuji Horii (creator of Dragon Quest), and Akira Toriyama (creator of famous manga Dragon Ball) it was only a matter of time before an RPG of sheer brilliance was born. To this present day, Chrono Trigger is realized by many to be perhaps the most memorable not only RPG, but gaming experience ever developed, topping video game “all-time” charts left and right.