Tag Archives: Day Z
It seems the bubble may have burst. ArmA II mod DayZ has encountered a drop of players with nearly 40% having deserted the popular mod since DayZ hit the one million player mark just over a month ago. At the time 180,000 had scavenged and survived in Chernarus but a worrying loss of 80,000 as of the time of writing indicates that Dean “Rocket” Hall’s time off to attend conventions and to network may have been the catalyst to the sudden plunge in players as glitches pop up in abundance.
The popular mod DayZ has hit one million users. One million. In six months. To put that into perspective- that’s more players than are currently subscribed to Star Wars: The Old Republic.
Of course, it’s easy to shrug DayZ off as a word-of-mouth success that will quickly peter out into something to reminisce about whilst playing through the latest AAA shooter come November but DayZ is certainly here to stay if the creator Dean “Rocket” Hall has his way. I’ve covered the ArmA II mod around a month ago just as it was starting to really pick up steam (and Steam sales) and it’s a sobering experience to grow up along with the game, albeit at a cost. I’ve learnt where to go when I need help in-game and also where to avoid. Exploits are abundant in DayZ- it makes the experience a whole lot more ‘gamey’ than it did just a month ago and it has lost some of the sheen that made it so endearing at the time.
DayZ is a paradox. It is a game unlike any other yet it feels so familiar that it is a wonder how no one has executed the concept with such panache. The open-world zombie mod for ArmA II is the brainchild of Dean “Rocket” Hall, a programmer who, conveniently enough, works for ArmA II developers Bohemia Interactive. The mod has grown exponentially in the past few months with many declaring it one of the most successful mods of all time. It has even propelled ArmA II to the top of the Steam sales and its lifetime sales have skyrocketed almost solely because of this mod.