Tag Archives: Hideo Kojima
If you’re a Metal Gear fan, it’s easy to be turned off by Metal Gear Rising because it strays away from the series hallmark, stealth gameplay, in exchange for a sword wielding cyborg ninja who cares little for discretion, instead opting to slice baddies in half and then into quarter chunks, in a kind of flashy, self indulgent sort of way.
We like to think to ourselves, “Snake would go in quiet, not like this. He’s still capable of neutralizing an enemy, of course – and if we’re being honest he would totally kick Raiden’s butt, if he wanted to – but he doesn’t need to work that way. That just isn’t how he operates… but he totally could if he wanted to.”
At least those are the remarks I whispered to myself when the game was announced, along with a few added quips about the inclusion of the silly word Revengeance in the game’s title.
Yet, as time passes, I’m starting to come around. Metal Gear Rising Revengeance’s latest trailer from TGS is a lengthy (by trailer standards) five minutes long, and although the basis for the gameplay is inherently different, there’s something about it that’s all too familiar. Even so, Revengeance continues to be a silly word.
Hideo Kojima just got done showing off the first available footage for the recently announced Metal Gear Solid: Ground Zeroes. The new Fox engine looks absolutely stunning. Here are some of the things we know about this title so far:
- You will play as Big Boss, aka the original Snake
- It will serve as a prologue to Metal Gear Solid 5
- As of right now it is set to release on PC and PS3
- It’s going to be an open world game
I’m not entirely sure how I feel about an open world MGS game, but it’s also hard to not be excited about it. It looks graphically amazing and Kojima is working on it directly. Check out the footage below and let us know what you think about it in the comments section below.
Metal Gear Rising: Revengeance will launch on February 19 in North America, February 21 in Europe and February 22 in the UK.
The release date was first revealed yesterday at Gamescom, and afterwards series creator Hideo Kojima tweeted out an image of the game’s official website, which featured a trailer and the release date for Japan. Then a Konami press release later illuminated the dates for other territories.
Developed by Platinum Games, the studio behind Bayonetta, Metal Gear Rising is a spin-off of the Metal Gear Solid series, that focuses on constant hack and slash action rather than stealth espionage. And you won’t be playing as Solid Snake; you’ll be playing as cyborg ninja Raiden. Check out the incredibly gory Gamescom trailer below.
This trailer contains violence and language, and by clicking the read more button, you accept that the content you are about to view is unsuitable for anyone under the age of 17.
Developer: Kojima Productions
Genre: Stealth, Action/Adventure
Platforms: Nintendo 3DS
Release Date: February 21, 2012
There’s usually little reason to be anything but excited and perhaps a little curious whenever Hideo Kojima, a man now regarded as one of the most prolific game designers of all time, announces a plan to release a new project. I would be lying if that excitement were blunted a little when the next bout of games pouring forth from Kojima Productions would be joining the growing wave of HD collections and 3D re-imaginings. Metal Gear Solid HD Collection has been in stores for a few months, and the Zone of the Enders collection is on its way. Most recently, MGS 3: Snake Eater had been released as a 3D game on Nintendo’s 3DS. Don’t get me wrong, I don’t have many problems with seeing some of my favorite games re-mastered for HD or even 3D, but it would be yet another lie if I said I wouldn’t be more excited to see those series continued in new releases, with fresh characters and narratives. But, because of the radically classic nature of almost all of these games, especially those belonging to the MGS franchise, the lack of excitement melts away with the prospect of being able to relive the many landmark moments found within and throughout each of those titles – especially Snake Eater.
The Metal Gear Solid HD Collection will launch on the PlayStation Vita in Japan June 28, and will make its way to the west sometime this summer.
Similar to the PS3 version, the Vita version will include Metal Gear Solid 2: Sons of Liberty and Metal Gear Solid 3: Snake Eater, with graphical upgrades, trophy support and altered controls to take advantage of the Vita’s touch-panels.
Here’s what Konami Digital Entertainment General Manager Martin Schneider had to say:
“We’re confident that users will be pleased with the new innovations Kojima Productions have implemented with the new PlayStation Vita iterations, offering a truly unique experience for this exciting new format.”
There was no mention of Metal Gear Solid: Peace Walker. Further details, like pricing and an exact release date were not given.
Metal Gear Solid: Snake Eater 3D is a port of a PlayStation 2 title that released back in 2004. The game originally began as concept to demonstrate the capabilities of the 3DS. The game has not changed much from its PS2 days. The graphics appear slightly more polished than the PS2 original, but the 3DS has evidently proved in other recent releases that it is capable of much more. It also does not help that the game was only just recently released as part of the Metal Gear Solid Collection in HD.
If you been looking forward to getting hands-on with Metal Gear Solid 3D, you’ll get your chance this week in the form of a free demo. The demo should be available this Thursday on the Nintendo eShop.
Metal Gear Solid 3D is a re-worked version of the excellent Playstation 2 title Metal Gear Solid 3: Snake Eater (originally released about 7 years ago). Developed under the watchful eye of Hideo Kojima, the stealth action title, optimized for 3DS, will take advantage of the device’s 3D and touchscreen functionality. In addition, it will also make use of the 3DS’s camera, allowing players to take pictures of real life items and turn those photos into usable in-game camouflage. Whether this means Snake will go unnoticed lying in a grassy knoll disguised as a pepsi can is yet to been seen, but it should be an enjoyable distraction. The title will also be one of the few games to utilize the Circle Pad Pro peripheral, which you can read Joe’s review of here.
Metal Gear Solid 3D Snake Eater will be available February 21 this year, only on the 3DS.