Tag Archives: Konami
Halloween is just around the corner, and what better way to celebrate than to take a look at the history and influence of the survival horror genre. The genre has undoubtedly had its ups and downs over the past couple decades, but things are currently looking about as good for the genre as they have since its golden age.
Developing games with the intent to scare people has been around since the early 80’s. Games like Mystery House and Haunted House were some of the first games to try and instill fear in players by putting them in the shoes of characters who were weak in comparison to the enemies they faced.
During their pre-E3 event, Konami revealed Castlevania: Lords of Shadow 2. No details were revealed about the title, but that’s okay because the debut trailer is bad-ass.
Release Date: March 20, 2012
ESRB: M- Mature
The Silent Hill HD Collection takes two of the series’ best entries, Silent Hill 2 and Silent Hill 3, and updates them with high definition graphics. Cutscenes are vastly improved due to the enhanced visuals, as are the lighting effects. Character models, along with the environents are also improved, although less noticeable. The high definition graphics do an admirable job of making the games feel even eerier than they did years ago.
Silent Hill 2 ranks among the greatest survival horror games of all time, and deservedly so. The amazing soundtrack and generally creepy locales mesh together in a way that isn’t often seen. The HD collection doesn’t add a whole lot to the formula aside from the previously stated boost in graphics, but then again why mess with such a highly loved title. You do have the option to opt for the new voice cast, although I personally prefer the original voices. Not to say that the new voice performances aren’t well done, but I just can’t help sticking to the originals.
Genre: Third Person Action
Platforms: Playstation 3, Xbox 360
Release Date: January 31, 2012
Rating: M- Mature
As I write this review for NeverDead I feel like I’m lying on a couch talking to a psychiatrist. This is almost going to be a therapeutic experience because I bottled so much of the issues I have about the game inside over the nine hours I spent with it. You might be catching on that I did not like NeverDead, even in the slightest. There are many reasons for this, from the game’s frustrating and occasionally broken gameplay, to the poorly written and lazy story.