Tag Archives: Skyrim
Bethesda is officially over you, Skyrim. No wee-hour phone calls. No late night hookups. It’ll continue to offer support if needed, but that doesn’t mean you should come crying every time a dragon clips through a roof or a mammoth falls out of the sky; you’ve got to give Bethesda space.
In a blog post today, Bethesda wrote that the portion of the team working on all things Skyrim since its release will finally be moving on to the next adventure: “For the last year and a half we’ve been working on new content for Skyrim; from the game updates, Creation Kit, Steam Workshop, Kinect support, to DLCs. Parts of our team have also been in pre-production on our next major project, and that game is at the point where it requires the studio’s full attention to make it our biggest and best work yet.”
With three DLC expansions released – Dawnguard, Hearthfire, and Dragonborn – the studio won’t be delivering any more Downloadable Content. Though the studio says it is moving on, there will still be ‘minor updates’ delivered as needed.
The note closes, “We look forward to sharing our next adventure with you,” which I’m fine with, but it better be a new Fallout.
The issue of gamer entitlement is one that has been talked about a lot, especially this year with the whole Mass Effect 3 ending debacle. So why do a lot of gamers seem to feel so entitled? Should gamers be able to demand things from developers and publishers? I will answer these questions and more as I attempt to break down the issue of gamer entitlement.
Video games are unique in the fact that their fan base is seemingly becoming more and more entitled every year. You simply don’t see this kind of entitlement with other entertainment mediums. If a movie comes out that has a terrible ending, you don’t hear people demanding that the director and actors film a new one. The same goes for music and television as well. You may hear people complaining about a certain movie or CD, but there is a big difference between voicing your dissatisfaction with something and demanding that it be altered in some way that will take time and money from the people who created it in the first place.
Today is the day for players of The Elder Scrolls: Skyrim, or at least those who happen to play it on the Xbox 360. The hit game’s first round of DLC, called “Dawnguard,” released today exclusively for download on Xbox Live. The download, available for a retail price of 1600 Microsoft Points, includes new content that is heavily vampire-centric and aims to further explore the already expansive world in Skyrim by adding new quest material.
The Dawnguard DLC will also be released for PC and PS3 this time next month. Click “Read More” to watch the official trailer. Warning: Content for mature audiences only.
While we have known for a while that this would be the first DLC for The Elder Scrolls V: Skyrim, now we finally have a trailer to show us what we can expect from it. Vampires, lots and lots of vampires. Some of these vampires are pretty wicked looking, which makes the wait for Dawnguard all the more unbearable. Also, it looks like you will be able to get a flaming blue horse at some point… enough said.
Dawnguard will be available some time this summer for Xbox 360, PS3, and PC. It will be exclusive to the 360 for the first 30 days, and will cost you 1600 Microsoft points ($20). It also seems that you will have a choice between joining the vampires (yes please) or hunting them down and killing them (boring). Given the somewhat hefty price tag for dlc, I think it’s safe to assume that we will be getting quite a few hours of new content come this Summer.
The latest update to The Elder Scrolls V: Skyrim, will finally allow players to fight from horseback. That means no more having to jump off your horse and hope you kill whatever is attacking you before your brave but stupid horse gets itself killed.
It has yet to be revealed when the update will make its way to consoles, but if you are lucky enough to have the game on Steam then you can test out the beta right now, and start decapitating enemies while in full gallop. With great mounted combat, comes great responsibility… to run your enemies through with a sword while exploring Skyrim with your trusty horse Frost. To see everything the new update will entail, follow the source link below.
Source: Bethesda Blog
Ever wanted to actually belt out FUS RO DAH and watch as a gaggle of bandits flew half-way across the map? Well now you can! Before the end of the month The Elder Scrolls V: Skyrim will be getting a free update for the Xbox 360 that allows integration for Microsoft Kinect’s speech recognition technology. Not only will you be able to actually vocalize those dragon shouts but you’ll also be able to issue voice commands to your followers, navigate the menu system, and equip weapons/armor/spells on the fly just to name a few. After the break you can find a video covering all the kinds of things the Kinect will be able to do with Skyrim…
The Skyrim Creation Kit was originally set to launch in January. After awhile we assumed its release would coincide with patch 1.4, but that didn’t happen either. So when can we expect it? “The Creation Kit is on track for release on Tuesday,” Bethesda VP of Marketing Pete Hines tweeted. Well, there you have it: Tuesday!
Hines also went on to tease a “special surprise” to be revealed alongside the Creation Kit. Hmm, possibly news of DLC? I guess we’ll have to wait until Tuesday to find out.
We’ve told you of mods. We’ve told you of glitches. We’ve told you of patches to fix said glitches. But we also mentioned a Creation Kit. Finally, Bethesda gives news of this Creation Kit, which will allow official modding to begin, along with some pretty impressive tools to do so. It will also allow integration with the Steam Workshop, making installing these mods a whole lot easier – Steam will install for you, as well as keep track of them.
The Creation Kit is said to have a similar interface for veteran modders and documented tutorials for newbies. Top that all off with a load of new features that I’m sure will allow those more talented, more patient and more creative than me, to create some truly amazing things. Bethesda has released video of this upcoming Creation Kit in action, and you can view that below.
The Bethesda Blog today revealed some interesting news on the progress of both the Creation Kit and the 1.4 multi-platform patch.
According to the blog the Creation Kit, the end-all resource for modding the PC version, is in its final stages along with the Steam Workshop – a new tool for the service that will facilitate the uploading and downloading of mods. After a couple more touch ups and testing we can expect the kit to receive a public release by the end of January. In addition another patch (1.4) is coming down the pipe as well. The last update to the game came at the beginning of December and even though it fixed some pretty large issues the patch before it caused (buffs not working, dragons flying backwards, etc) it still didn’t address the fact that the Playstation 3 version is in shambles.
Much like the other games in the series, shortly after the introductory scene, your met with a character creation menu. From here you’ll be able to govern your character’s physical appearance: Race, Body, Head, Face, Eyes, Brow, Mouth and Hair.
Choosing your character can be a big decision, especially in a game with a projected playtime that exceeds 100 hours. No one wants to come to the realization that they’ve made a horrible mistake after having logged half their Weekend. Of course, due to a change in Skyrim’s class system (or more accurately, lack thereof) this isn’t much of an issue.
Our guide will give an overview of the 10 races available in Skyrim. You’ll be able to analyze their individual stats and abilities. With all this information at your disposal, you’ll be able to lay the foundation for your ideal character.